Put one (two*) action cube on the market area on your player mat. For each market constructed, perform one trading transaction: buy or sell up to 6 items of a certain resource or up to 3 items of a certain product. If you have a couple of markets constructed, each transaction should be with different kinds of goods.
Pay coins while purchasing the goods and take coins while selling, according to the current price. The current price is indicated on the price scale of the track board, under the transparent marker.
Move a price marker on the price scale according to the demand. If you were buying, move the marker one division to the right (prices go up), if you were selling - move it to the left (prices go down).
Alex decides to sell , because its price is quite attractive. For that he put one action cube on the market area of his player mat, discards 3
from his warehouse and takes 12
for each 1
, 36
total.
Then he moves the price marker one division left (price goes down). Now 1 costs 10
for purchasing, as well as for selling for all players
Nadia has three markets constructed. She has already traded this round once, that is why there is an action cube there.
Nadia decides to trade again, so she puts two action cubes on a market area and sells 3 and 2
, as well as buys 6
.
She takes 18 , discards 3
from her meadery, and moves the mead price marker to the left. Now 1
costs 5
.
Then she takes 16 , discards 2
from her artisan workshop, and changes the price for fabric. Now 1
costs 7
.
Finally Nadia pays 3 for each 1
. She has a discount (price marker shows 4
= 3
), as she has SEA IMPORT technology, and takes 6
to her mill. Then she would have to move the price marker to the right, but it is on the far right division already, so nothing changes.