• You get 3 coins from each swamp, desert and city hex, and from other hexes of your choice - either 2 corresponding resources or 3 coins.
• The number of resources / coins gained does not depend on the number of peasants on the hex or on depletion cubes, provided there is at least 1 peasant located.
• Technologies that improve gathering the resources do not increase the number of resources obtained, and natural disasters on the hex do not impede your resource/coin gathering